Research Blog – Lighting

Lighting Basics

Point Light

 

Area Light

Mesh Light

Photometric Light

Skylight

 

Autodesk (2016, July 28). Rendering the future: A vision for Arnold Retrieved from https://www.youtube.com/watch?v=35morxCJOIQ

Pixar. (1986). Linear Workflow in RMS. Retrieved August 10, 2016, from https://renderman.pixar.com/view/LinearWorkflow

Pixar. (1986). Sampling. Retrieved August 10, 2016, from Render Man, https://renderman.pixar.com/resources/current/RenderMan/risSampling.html

Ray tracing (graphics) (2016). . In Wikipedia. Retrieved from https://en.wikipedia.org/wiki/Ray_tracing_(graphics)

Solid Angle. (2009). Gamma correction and linear Workflow. Retrieved August 30, 2016, from Solid Angle Support, https://support.solidangle.com/display/AFMUG/Gamma+Correction+and+Linear+Workflow

 

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